National Repository of Grey Literature 50 records found  1 - 10nextend  jump to record: Search took 0.00 seconds. 
Network Game: Destroy the Submarine
Jašek, Petr ; Mlích, Jozef (referee) ; Szőke, Igor (advisor)
This Bachelor's Thesis describes development of a simple network computer game. This thesis describes basic scheme of computer game development. Also an analysis of various implementation of network is made in this thesis. The output of this work is a computer program written in the C++ language. For implementation of the network the Boost 1.50.0 library was used. Network communication was implemented as client-server architecture with usage of the UDP protocol. For implementation of graphics and sound, the Allegro 5.0.7 library was used.
Design and Creation of Proxy for Penetration Testing
Válka, Michal ; Bláha, Lukáš (referee) ; Dydowicz, Petr (advisor)
This bachelor’s thesis is aimed at design and development of proxy for penetration testing. The thesis is divided into three main parts and begins with a theoretical part, which is focused on fundamental technologies and principles on which the application is based. The second part is focused on comparison of currently available solutions. The third part contains the creation of the proxy itself. The last chapter contains a summary of this thesis and the benefits of the developed product for penetration testing.
Web Server for Embedded Applications
Pirkl, Tomáš ; Vašíček, Zdeněk (referee) ; Šimek, Václav (advisor)
This work discuses Embedded Ethernet systems. Embedded Webserver Platform is designed. This design embrace microkontroler, Ethernet driver, and external SRAM. It includes implementation on PCB with MMC interface and software implementation of MMC driver and FAT file system. Reference model ISO/OSI, reference model TCP/IP, Ethernet and UDP, TCP, IP, HTTP protocol is presented.
Dungeon Lords Board Game
Kawulok, Lukáš ; Kubát, David (referee) ; Doležel, Michal (advisor)
In this work I am describing transformation board game Dungeon lords into computer game. Computer version of the game will have the same rules as board version.Final build of the game allows network playing, saving of game and loading of the saved game. During development of the game is aviable only board version. In documentation I describe steps of developing and also rules of the game. In the end is described the way of testing and also revieling of bugs and their repair. Projet was created in C# language in MS Visual Studio 2010. To creation of GUI is used WDF technique.
iPhone as a Universal PC Input Device
Mataj, Lukáš ; Řezníček, Ivo (referee) ; Ševcovic, Jiří (advisor)
This bachelor thesis is concerned with making of an application, which enables to use mobile appliance iPhone as a wirelles universal input device of a computer. With this application we can simulate a keyboard, a numeric keyboard, a computer mouse, a touchpad and a game controller. We also shortly introduce an appliance iPhone and we get acquainted with the process of application development for this platform.
XMPP protocol Jabber features and its utilization for multimedia transmission
Havlena, Petr ; Průša, Zdeněk (referee) ; Šmirg, Ondřej (advisor)
Master’s thesis is trying to create opensource IM application for communication in Jabber network. In nowadays it is getting more and more popularity as at providers, so mainly at end users. In first half of thesis are explained basics of whole issues and in second half is described resulting application, which has been created by using of object oriented programming language Java. Java is very extended between programmers for her simplicity and great support. Thanks this is available a many external libraries and extensions. Application has been written on Smack library in version 3.04 and VoIP module on JMF (Java Media Framework). Graphic interface has been created by using of standard Java visual components (javax.swing).
Reducing Peer-to-Peer Network Traffic
Šípoš, Martin ; Tobola, Jiří (referee) ; Žádník, Martin (advisor)
Bachelor thesis deals with peer-to-peer detection watching and reducing bandwith. An application was created for this purpose that is able to detect watch and control such networks at application layer or to block specified ports using opensource utilities. The application was created in Java language and is dedicated to Linux operating system.
Advanced proxy for penetration testing
Válka, Michal ; Vilém,, Šlesinger (referee) ; Sedlák, Petr (advisor)
This master’s thesis focuses on improving the open-source proxy tool for penetration testing of thick clients. The thesis is divided into three main chapters, the first of which is focused on the theoretical background on which the thesis is based. The second chapter describes the analysis of the current state and defines user requirements, which must be met. The third chapter deals with increasing the quality and expanding the functionality based on user requirements. At the same time, a testing methodology is created and a vulnerable application is developed as a teaching material for the methodology. The chapter concludes with a summary of the economic costs and benefits of the application for the penetration testing process.
Acquisition of data on network communication from terminal devices
Obršlík, Lukáš ; Šedý, Jakub (referee) ; Krkoš, Radko (advisor)
The bachelor’s thesis deals with collecting statistical information about network communication in terminal equipment devices. Theoretical part of this project aims to gather methods and application tools on Windows and Unix platforms and support them by well chosen third party solution to gain more detailed informations. Tools were chosen based on ease of deployment and usage. Practical part of bachelor’s thesis directs to find suitable solution to gather detailed informations about network traffic. Important fact must be to not bother the end-users. Next part is to develop own application for collecting information about network usage and communication. Output format structure of the solution was designed with future data manipulation in mind.
Heterogeneous Connectivity of Mobile Devices in 5G Wireless Systems
Mašek, Pavel ; Róka, Rastislav (referee) ; Martinek,, Radek (referee) ; Hošek, Jiří (advisor)
Předkládaná disertační práce je zaměřena na "heterogenní propojení mobilních zařízení v bezdrátových systémech 5. generace". Navzdory nepochybnému pokroku v rámci navržených komunikačních řešení postrádají mobilní sítě nastupující generace dostatečnou šířku pásma a to hlavně kvůli neefektivnímu využívání rádiového spektra. Tato situace tedy v současné době představuje řadu otázek v oblasti výzkumu. Hlavním cílem této disertační práce je proto návrh nových komunikačních mechanismů pro komunikaci mezi zařízeními v bezprostřední blízkosti s asistencí mobilní sítě a dále pak návrh a implementace algoritmů pro dynamické přidělování frekvenčního spektra v nastupujících mobilních sítích 5G. Navrhnuté komunikační mechanismy a algoritmy jsou následně komplexně vyhodnoceny pomocí nově vyvinutých simulačních nástrojů (kalibrovaných s využitím 3GPP trénovacích dat) a zejména pak v experimentální mobilní síti LTE-A, která se nachází v prostorách Vysokého učení technického v Brně, Česká Republika. Získané praktické výsledky, které jsou podpořeny zcela novou matematickou analýzou ve speciálně navržených charakteristických scénářích, představují řešení pro vlastníka spektra v případě požadavků na jeho dynamické sdílení. Tato metoda tedy představuje možnost pro efektivnější využití spektra v rámci mobilních sítí 5G bez degradace kvality služeb (QoS) a kvality zážitků (QoE) pro koncové uživatele. Vědecký přínos dosažených výsledků dokazuje fakt, že některé z principů představených v této disertační práci byly zahrnuty do celosvětově uznávaného standardu (specifikace) 3GPP Release 12.

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